Monday 24 May 2010

The Character Status Screen

This is the final bit to are groups work and i have to say it looks great i love it i did have one problem with the bit i put into it that was the fout i could put it back on my pc i had to do it at the Uni and i couldnt get to a machine to fix it in time Oops.

Tuesday 18 May 2010

The Result

This Game On project has been an enjoyable yet frustrating one because of the mistakes we made on the way but we learned loads about working in a group playing to each other strengths and comprising with each other along the way.
The most important thing i learned was that sometime having a group bigger then say 3 people is if your not the most well organized people in the world a bad thing because it causes confusion and frustration in the group. That would be the one thing that i would change if i could but after a bit of time we came together and pulled it off in the end and produced some finished work.

The link

Here is were im linking my account to the others in my group.

This will be updated to have Jays blog when we now the link to get there.

Monday 17 May 2010

Final menu design DONE


iv finally got the C.S.M.S done for one of are character in the game all thats needed to do now is put it into the game which im going to try tomorrow or thursday but it has to be this week and cats in charge of room in which the character will apperear in but he's the menu. ignore the writing in the middle there just other ability for rays character lucretia.

Friday 14 May 2010

Menu contined


iv nearly finished the menu and iv added a level progression system and weapons to the design from thought iv put into this i think that the colour system will go well with the selection room that cat has designed im  going to match the menus stats and weapon load out with Rays character and turn around .

Thursday 13 May 2010

Menu Deveploment

As you have seen i started with shapes and styles (if its not on the blog it will be on soon) then i moved to colours i started with blues then some purples but as i looked at different examples of holograpthic tech from sci-fi films and TV and games and i felt that the colour blue was over used so i choose the green. then i went with one of the textures that i took with my camera and used it as a background image and changed the colurs to match my designs.

the final Menu Design


Here is the final design for the menu for are character selection screen